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Tetris Company Clarifies Stance on Trump’s Controversial Game

The Tetris Company emphasizes its lack of involvement in the 'Build the Wall' game by the Trump administration. The company strongly advocates for the protection of its intellectual property.

9/22/2026, 4:45:50 AM

The Tetris Company has publicly distanced itself from the controversial 'Build the Wall' game released during the Trump administration, asserting that it did not participate in the game's development. This game has drawn criticism for its depiction of players stopping what are portrayed as zombie-like immigrants from entering the U.S. by literally building a wall. In a statement, the Tetris Company made it clear that it is committed to protecting its intellectual property, stating, 'We take copyright very seriously.' This declaration comes amidst growing scrutiny of the game's themes and its direct borrowing of mechanics from the iconic Tetris title. The 'Build the Wall' game has faced backlash not only for its gameplay but also for its political connotations and the message it conveys regarding immigration. Many view it as a simplified and troubling representation of complex social issues, prompting conversations about the implications of such entertainment in politically charged contexts. By distancing itself from the game, the Tetris Company aims to clarify its brand's integrity and commitment to the values that underpin its iconic game. The statement reinforces the company's focus on originality and creativity, distinguishing its identity away from political affiliations or motivations. As the discussions continue around the intersection of politics and entertainment, the Tetris Company’s actions suggest a desire to maintain a neutral stance and to regulate its intellectual property rights strictly. This situation highlights the broader challenges that media and entertainment companies face when their work intersects with significant political topics, as well as the importance of corporate responsibility in protecting one's brand against exploitation. While the game may be intended as satire or commentary, the Tetris Company’s response is indicative of how serious the implications of creating derivative works can be, especially when they provoke significant public reaction.

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